The video features devs from studios such as Naughty Dog (Uncharted, The Last of Us) and Sony’s Japan Studio (Gravity Rush, Puppeteer, Knack), who put the game’s creation mechanics through their paces.
As explained in the videos, Dreams allows players to block out characters and then “sculpt” their creations, which means creating complex characters such as the Clicker from The Last of Us or the robots from Playroom is relatively easy.
Dreams is scheduled to launch later this year and Sony has said there will be a beta prior to its release. Media Molecule is celebrating its 10th anniversary in 2016 and has teased some “pretty exciting announcements” for the event.
Community manager Jenny Lawrence previously said the anniversary is a “special milestone” for the studio, and the team plans to celebrate with fans.
“Our 10th anniversary is a very special milestone for us, so expect lots of celebrations throughout the year; our official birthday is just the beginning!” she said.
“We’ve got some pretty exciting announcements and events happening over the course of the next 12 months. It’s going to be a jam-packed year so make sure you join us for the ride!”