The Division Beta PS4 vs. Xbox One Performance Analysis


Digital Foundry has posted the results of its performance analysis of The Division’s closed beta, comparing the PlayStation 4 and Xbox One versions of the pre-release software. Overall, the site found that both console versions perform generally well, with little to no significant differences between the two editions.

The Division runs at a capped-30fps on both PS4 and Xbox One. Digital Foundry found that each system was able to hold that mark well, though the PS4 had a “slightly more concrete return overall.”

“Across the run of play, it’s unlikely that any console owner will be unhappy with The Division’s performance level,” the site said. “It’s remarkably tight on both systems for most of the duration, but the PS4’s absolute consistency in all cases is creditable.”

In terms of resolution, there is parity here as well, as both the PS4 and Xbox One versions of The Division’s beta run at native 1920×1080 (1080p)..

“Visually, there’s little to distinguish the two, the one exception being some missing textures on Xbox One around the base of operations,” Digital Foundry said. “This is errs on the nit-picking side, but door frames and stairs can omit the detail seen on PS4 here–while other major textures are present and correct. Hopefully small issues like this will be cleaned up on the run-up to the full release.

“As things stand, the more computationally expensive parallax occlusion mapping outdoors renders at matching quality on both systems, adding a 3D ‘pop’ to snow around the barricades of Pennsylvania Plaza.”

Head to Eurogamer to read the full Digital Foundry report on The Division beta’s performance. We’ll have more details on the performance of The Division’s PC version as they’re made available.

As Digital Foundry notes, though there are some examples of general performance parity for multiplatform games, the trend is for PS4 games to run better than Xbox One. This does not appear to be the case with The Division and it will be interesting to see how things play out with other major multiplatform games in the future.

The Division’s closed multiplayer began on January 28 for Xbox One and was extended to PS4 and PC a day later. Everyone who preordered the game is guaranteed access, but due to a huge amount of interest, not everyone on the waitlist will get in. The beta is scheduled to end tomorrow, January 31.